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Version 0.1.0 Documentation updated. The program is object-oriented, so it is possible to add / change rules without changing the internal code. Parameters are not global variables anymore, but accessed by (get-feeb-parm) and (change-feeb-parm), for in-game-security reasons. Created imagify function to transform feebs and fireballs into images. This way, if a feeb store the values given in vision and proximity, its contents won't represent the real state in game.
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