/[the-feebs-war]/images.lisp
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Revision 16 - (view) (annotate) - [select for diffs]
Modified Sun Feb 17 20:29:26 2008 UTC (6 years, 2 months ago) by gmilare
File length: 4730 byte(s)
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Revision 14 - (view) (annotate) - [select for diffs]
Modified Sat Feb 16 19:59:50 2008 UTC (6 years, 2 months ago) by gmilare
File length: 4807 byte(s)
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Revision 13 - (view) (annotate) - [select for diffs]
Modified Fri Jan 4 02:20:39 2008 UTC (6 years, 3 months ago) by gmilare
File length: 4792 byte(s)
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Version 0.1.0
Documentation updated.
The program is object-oriented, so it is possible to add / change rules without changing
the internal code.
Parameters are not global variables anymore, but accessed by (get-feeb-parm) and (change-feeb-parm), for in-game-security reasons.
Created imagify function to transform feebs and fireballs into images. This way, if a feeb store the values given in vision and proximity, its contents won't represent the real state in game.

Revision 11 - (view) (annotate) - [select for diffs]
Added Mon Dec 31 21:35:35 2007 UTC (6 years, 3 months ago) by gmilare
File length: 3958 byte(s)


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